第四十四章 WSaiOS Cognitive Learning Engine学习引擎源码实现
第四十四章
WSaiOS Cognitive Learning Engine学习引擎源码实现
44.6 Policy Optimization策略优化模块源码实现
在44.5节中,我们完成了:
- Knowledge → Rule转换;
- Rule模型;
- Rule Evaluation;
- Rule Evolution;
- Rule Version管理;
- Rule Conflict Resolution。
此时Learning Engine已经形成:
Experience
↓
Pattern
↓
Knowledge
↓
Rule
但是,规则只是告诉系统:
在某种条件下应该执行什么。
真正的智能系统还需要解决:
多个规则存在时,如何选择最佳行为策略?
因此WSaiOS设计:
Policy Optimization Module
策略优化模块
44.6.1 Policy Optimization定位
Policy Optimization负责:
将:
Rule
↓
Policy
↓
Strategy Selection
↓
Decision Action
例如:
已有规则:
规则A:
快速生成内容
优先速度
规则B:
深度分析内容
优先质量
Policy需要根据:
- 用户目标;
- 环境;
- 历史反馈;
选择:
当前最佳策略
44.6.2 Policy Layer在WSaiOS中的位置
完整闭环:
Feedback Engine
│
▼
Learning Engine
│
Experience
│
Pattern
│
Knowledge
│
Rule
│
Policy
│
Decision Engine
│
Execution Engine
44.6.3 Policy Optimization核心职责
包括:
(1)策略生成
Rule:
转换:
Policy。
(2)策略评价
根据反馈:
判断策略效果。
(3)策略选择
多个策略:
选择最佳。
(4)策略进化
持续优化。
(5)策略版本管理
保证可追踪。
44.6.4 Policy对象模型
WSaiOS定义:
Policy
{
id,
name,
goal,
conditions,
actions,
strategy,
score,
confidence,
version,
source_rules
}
字段:
| 字段 | 说明 |
|---|---|
| id | 策略ID |
| name | 名称 |
| goal | 目标 |
| conditions | 适用条件 |
| actions | 执行动作 |
| strategy | 策略描述 |
| score | 评分 |
| confidence | 可信度 |
| version | 版本 |
| source_rules | 来源规则 |
44.6.5 Policy模型源码
文件:
models/policy.py
代码:
from dataclasses import dataclass,field
import time
@dataclass
class Policy:
id:str
name:str
goal:str
conditions:list
actions:list
strategy:str
score:float=0.0
confidence:float=0.0
version:str="1.0"
source_rules:list=None
created_time:float=field(
default_factory=time.time
)
def to_dict(self):
return {
"id":
self.id,
"name":
self.name,
"goal":
self.goal,
"conditions":
self.conditions,
"actions":
self.actions,
"strategy":
self.strategy,
"score":
self.score,
"confidence":
self.confidence
}
44.6.6 Rule → Policy转换
新增:
policy_builder.py
作用:
将规则组合为策略。
代码:
import uuid
from models.policy import Policy
class PolicyBuilder:
def build(
self,
rules
):
return Policy(
id=str(uuid.uuid4()),
name="Generated Policy",
goal="Optimize Decision",
conditions=[
r.conditions
for r in rules
],
actions=[
r.actions
for r in rules
],
strategy=
self.compose_strategy(
rules
),
confidence=
self.calculate_confidence(
rules
),
source_rules=[
r.id
for r in rules
]
)
def compose_strategy(
self,
rules
):
return " -> ".join(
[
r.name
for r in rules
]
)
def calculate_confidence(
self,
rules
):
if not rules:
return 0
return sum(
r.confidence
for r in rules
) / len(rules)
44.6.7 Policy Evaluation策略评价
策略执行后:
需要反馈。
流程:
Policy
↓
Execution
↓
Feedback
↓
Policy Evaluation
↓
Update Score
评价指标:
Policy Score
=
Success Rate
×
Quality
×
Efficiency
源码:
class PolicyEvaluator:
def evaluate(
self,
policy,
results
):
total=len(results)
success=0
quality=0
for item in results:
if item["success"]:
success+=1
quality += (
item.get(
"quality",
0
)
)
return {
"success_rate":
success/total,
"quality":
quality/total
}
44.6.8 Policy Selection策略选择
多个Policy:
例如:
Policy A
质量优先
Policy B
速度优先
Policy C
成本优先
根据目标:
选择。
代码:
class PolicySelector:
def select(
self,
policies,
context
):
matched=[]
for policy in policies:
if self.match(
policy,
context
):
matched.append(policy)
return max(
matched,
key=lambda x:
x.score
)
def match(
self,
policy,
context
):
return True
44.6.9 Policy Evolution策略进化
策略不是固定。
例如:
旧策略:
Generate
↓
Validate
反馈:
发现:
错误率较高。
优化:
Analyze
↓
Generate
↓
Validate
↓
Optimize
进化:
Old Policy
│
▼
Feedback
│
▼
Policy Mutation
│
▼
New Policy
44.6.10 Policy Repository
数据库:
CREATE TABLE policies
(
id TEXT PRIMARY KEY,
name TEXT,
goal TEXT,
strategy TEXT,
score REAL,
confidence REAL,
version TEXT
);
保存:
policy_repository.save(
policy
)
44.6.11 Policy Optimization Engine
文件:
policy_engine.py
代码:
class PolicyOptimizationEngine:
def __init__(self):
self.builder=PolicyBuilder()
self.evaluator=PolicyEvaluator()
self.selector=PolicySelector()
self.policies=[]
def optimize(
self,
rules
):
policy=(
self.builder.build(
rules
)
)
self.policies.append(
policy
)
return policy
def choose(
self,
context
):
return self.selector.select(
self.policies,
context
)
44.6.12 与Decision Engine连接
最终:
Learning Engine
│
▼
Policy Repository
│
▼
Decision Engine
│
▼
Execution Engine
调用:
policy = policy_engine.choose(
context
)
44.6.13 Policy Optimization工程特点
1. 策略可解释
来源:
Policy
↓
Rule
↓
Knowledge
↓
Experience
2. 策略可优化
通过:
Feedback。
3. 支持多目标
例如:
- 质量;
- 速度;
- 成本;
- 稳定性。
4. 本地运行
不依赖:
云端模型。
44.6 本节总结
本节完成:
Policy Optimization策略优化模块源码实现
实现:
✅ Policy对象模型
✅ Rule → Policy转换
✅ Policy Builder
✅ Policy Evaluation
✅ Policy Selection
✅ Policy Evolution
✅ Policy Repository
✅ Decision Engine接口
当前第四十四章进度:
44.1 Learning Engine总体架构 ✅
44.2 Experience Learning ✅
44.3 Pattern Learning ✅
44.4 Knowledge Learning ✅
44.5 Rule Evolution ✅
44.6 Policy Optimization ✅
下一节:
44.7 Cognitive Learning Engine核心控制器源码实现
重点:
- Learning Pipeline整合
- Experience → Policy完整流程
- Learning Runtime
- Event System
- Memory Integration
- 完整源码入口
届时第四十四章将进入:
WSaiOS Cognitive Learning Engine可运行核心阶段。